
Antihrist Pripravnik
4S Corporation Morsus Mihi
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Posted - 2011.04.10 16:54:00 -
[1]
Originally by: Guilliman R
Hell yes. CCP is starting to look like EA before their image review. Raping everything they get their hands on for quick return.
I've got myself a deadline; I'll wait till summer (august) and if by then the most glaring issues aren't solved (hybrids, gallente, OP 1400's (seriously, arty abbadons!???), Stupid OP Supers that make all caps obsolete. Industry changes (UI..)) I'll just find a new game to play, or focus more on studying physics. I can only wait so long.
I really hate EA for ruining so many cool universes, now ccp is doing the same thing. It's the exact same path they're taking.
Specific gameplay issues are not that much of a problem. Players can adapt to it fairly quick. Let's take a look on your examples: - hybrids are not THAT bad. I use them on my alt almost exclusively and all I can say that they are not that useful, but they still have their use - Gallente are not broken. One of the best PvE and PvP ships around. Ok, maybe capitals are much more useful than the capitals from other races, but that's basically it. - 1400 are not OP. They are only a tool used to fight in lag where ROF is not important. Abaddons are used because they can have the most raw HP, which is also important in lag. - supers are OP, that I'll agree with you. - Industry UI is screaming for changes.
The bigger problem is screwing customers over. Their recent nerf of anomalies where a lot of small alliances lost their invested ISK (which is in fact a very big deal for smaller entities), CCP's lack of understanding of 0.0 warfare and player mentality (wars over Sanctums anyone?), their hilarious reimbursement policy based on "our logs show nothing" principle and non-existent customer support are making the biggest impact. So far, we've got only hints of a fight against bots and that the lag will be more tolerable with the new hardware/building core code. One more drop in the almost full glass of bad decisions and irrational ideas is the new "banning rule" of the alliance tournament (come on... seriously ) - it's a minor annoyance that will affect small amount of players, but it shows that the idea itself wasn't even discussed inside CCP for potential flaws/downsides. It was only driven by "how cool does it sound" .
Btw. the idea for nerfing 0.0 PvE was influenced by their lead economist who only had the statistical data from the economy, but failed to notice or didn't get the data from other CCP's departments that in the Q4 of the last year (and continued to this year) we had major rise in the amount of bots, primarily mission running/ratting ones. I'm talking about thousands of them.
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